![]() ![]() Projection: The projection's movement can be steered as you are channeling.Unarmed: Charged Dash cannot be used while unarmed.Releasing the channel will create shockwaves in that path and teleport you to where the image was. ![]() When it reaches its maximum distance, it releases shockwaves that deal damage in a path the image has traveled. When channeling, it releases an image that moves to your cursor, which can be moved while channeling. Metadata ID: Metadata/Items/Gems/SkillGemChargedDashĬharged Dash is a channeled lightning melee skill. Illusion moves at 130% of your Movement Speed Place into an item socket of the right colour to gain this skill. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0.5% increased Attack Speed 0.5% more Movement Speed 1% increased travel distance Deals (95-110)% of Base Attack Damageĥ0% of Physical Damage Converted to Lightning Damageĭeals 150% more Damage while Channelling if Illusion has finished moving Stop channelling to teleport to the illusion, dealing a final wave of damage. Waves of area damage frequently pulse along its path, based on your attack speed. You gain stages while it moves, until it stops at a maximum total distance. Charged Dash Movement, AoE, Channelling, Attack, Lightning, MeleeĮffectiveness of Added Damage: (95-110)% Requires Level 28 Channel to project an illusion which you steer. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |